<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for AirlineSim</title>
	<atom:link href="http://www.airlinesim.aero/portal/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.airlinesim.aero/portal</link>
	<description>The only online-airline-simulation of its kind</description>
	<lastBuildDate>Tue, 07 Jun 2011 16:10:31 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>Comment on Version 1.5.7 and data patch D4 by martin</title>
		<link>http://www.airlinesim.aero/portal/2011/06/01/version-1-5-7-and-data-patch-d4/comment-page-1/#comment-108</link>
		<dc:creator>martin</dc:creator>
		<pubDate>Tue, 07 Jun 2011 16:10:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.airlinesim.aero/portal/?p=332#comment-108</guid>
		<description>AirlineSim&#039;s &quot;continents&quot; do not strictly follow the geographic ones (they are too many for that anyway, in case you didn&#039;t notice ;-)). They more or less follow soft political, economical, cultural and other factors. After all they are not be taken too seriously, though. It&#039;s just a category for easier handling.</description>
		<content:encoded><![CDATA[<p>AirlineSim&#8217;s &#8220;continents&#8221; do not strictly follow the geographic ones (they are too many for that anyway, in case you didn&#8217;t notice <img src='http://www.airlinesim.aero/portal/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> ). They more or less follow soft political, economical, cultural and other factors. After all they are not be taken too seriously, though. It&#8217;s just a category for easier handling.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Version 1.5.7 and data patch D4 by donmaxl</title>
		<link>http://www.airlinesim.aero/portal/2011/06/01/version-1-5-7-and-data-patch-d4/comment-page-1/#comment-107</link>
		<dc:creator>donmaxl</dc:creator>
		<pubDate>Tue, 07 Jun 2011 07:52:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.airlinesim.aero/portal/?p=332#comment-107</guid>
		<description>There is no Central America! Mexico is splitted between North and South America because the Yucatan Peninsula is in South America including the Mexican Part of the Peninsula.</description>
		<content:encoded><![CDATA[<p>There is no Central America! Mexico is splitted between North and South America because the Yucatan Peninsula is in South America including the Mexican Part of the Peninsula.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Version 1.5.7 and data patch D4 by Tandem78</title>
		<link>http://www.airlinesim.aero/portal/2011/06/01/version-1-5-7-and-data-patch-d4/comment-page-1/#comment-106</link>
		<dc:creator>Tandem78</dc:creator>
		<pubDate>Mon, 06 Jun 2011 13:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.airlinesim.aero/portal/?p=332#comment-106</guid>
		<description>Mexico is in North America, not Central America.</description>
		<content:encoded><![CDATA[<p>Mexico is in North America, not Central America.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Version 1.5.7 and data patch D4 by inno87</title>
		<link>http://www.airlinesim.aero/portal/2011/06/01/version-1-5-7-and-data-patch-d4/comment-page-1/#comment-105</link>
		<dc:creator>inno87</dc:creator>
		<pubDate>Thu, 02 Jun 2011 00:51:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.airlinesim.aero/portal/?p=332#comment-105</guid>
		<description>Change #1131: Additional ICAO codes Phillipines

Some few corrections and missing codes in PH
Bacolod - RPVB
Baguio - RPUB
Basco - RPUO
Marinduque - RPUW
Masbate - RPVJ
Tandaw - RPWW
Tawi-tawi - SGS - RPMN</description>
		<content:encoded><![CDATA[<p>Change #1131: Additional ICAO codes Phillipines</p>
<p>Some few corrections and missing codes in PH<br />
Bacolod &#8211; RPVB<br />
Baguio &#8211; RPUB<br />
Basco &#8211; RPUO<br />
Marinduque &#8211; RPUW<br />
Masbate &#8211; RPVJ<br />
Tandaw &#8211; RPWW<br />
Tawi-tawi &#8211; SGS &#8211; RPMN</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Easter Update by Version 1.5.7 and data patch D4 &#124; AirlineSim</title>
		<link>http://www.airlinesim.aero/portal/2011/04/22/easter-update/comment-page-1/#comment-104</link>
		<dc:creator>Version 1.5.7 and data patch D4 &#124; AirlineSim</dc:creator>
		<pubDate>Wed, 01 Jun 2011 10:42:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.airlinesim.aero/portal/?p=321#comment-104</guid>
		<description>[...] noticeable changes to core systems to improve performance and the removal of entry barriers as described before for new players. Please let us know what you [...]</description>
		<content:encoded><![CDATA[<p>[...] noticeable changes to core systems to improve performance and the removal of entry barriers as described before for new players. Please let us know what you [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Your ideas for AirlineSim 1.6 by CaptGery</title>
		<link>http://www.airlinesim.aero/portal/2011/03/21/your-ideas-for-airlinesim-1-6/comment-page-1/#comment-103</link>
		<dc:creator>CaptGery</dc:creator>
		<pubDate>Fri, 06 May 2011 09:19:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.airlinesim.aero/portal/?p=314#comment-103</guid>
		<description>-Charter Private Flight
-More aircraft pictures
-Flight animation (just some simple animated video of take-offs and landings, just like football manager)
-Improvements to make this game more dynamic.

But I already like this game.</description>
		<content:encoded><![CDATA[<p>-Charter Private Flight<br />
-More aircraft pictures<br />
-Flight animation (just some simple animated video of take-offs and landings, just like football manager)<br />
-Improvements to make this game more dynamic.</p>
<p>But I already like this game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on New approach to slot problem by PolarBear</title>
		<link>http://www.airlinesim.aero/portal/2011/04/01/new-approach-to-slot-problem/comment-page-1/#comment-102</link>
		<dc:creator>PolarBear</dc:creator>
		<pubDate>Mon, 11 Apr 2011 02:24:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.airlinesim.aero/portal/?p=317#comment-102</guid>
		<description>Of course if this is an April fool&#039;s day comment well... Nevertheless the slot problem is or will be one of importance with time. I just started playing this game and don&#039;t know how long it&#039;s being running for. But aleady I see an over usage of major airports slots espacially in North American airspace. Now like I said I&#039;m new at this game which I find very intersteting, by the way, as it works in reel time and it covers pretty much the managing aspect of a reel aviation Co. This being said there is only one factor that doesn&#039;t come in effect and that is that major airport are usually Governement owned and under Federal licences regulations and jurisdictions as to smaller country airport may be privatly owned. Why wouldn&#039;t you introduce in the game a way that the players could eventually be owners of the airports by buying the rights to them and also be able to make them grow by investements. On the other hand, doing this would not give the rights to the owners to refuse or accept air traffic to their aiports making the money out of the air traffic would be the sole goal. Otherwise this could become a war market by discrimination. 

I know that by doing this in the long term would put a dent in the reality factor but it&#039;s well worth it to solve at least part of this issue. Otherwise I personnaly think that a lot of player will get bored and leave the game espacially those who are starting up and can&#039;t even get a slot right at a major airport. In the long run each world is going to be left with one player.(well that&#039;s my opinion)

Enjoying the game, have fun everybody.</description>
		<content:encoded><![CDATA[<p>Of course if this is an April fool&#8217;s day comment well&#8230; Nevertheless the slot problem is or will be one of importance with time. I just started playing this game and don&#8217;t know how long it&#8217;s being running for. But aleady I see an over usage of major airports slots espacially in North American airspace. Now like I said I&#8217;m new at this game which I find very intersteting, by the way, as it works in reel time and it covers pretty much the managing aspect of a reel aviation Co. This being said there is only one factor that doesn&#8217;t come in effect and that is that major airport are usually Governement owned and under Federal licences regulations and jurisdictions as to smaller country airport may be privatly owned. Why wouldn&#8217;t you introduce in the game a way that the players could eventually be owners of the airports by buying the rights to them and also be able to make them grow by investements. On the other hand, doing this would not give the rights to the owners to refuse or accept air traffic to their aiports making the money out of the air traffic would be the sole goal. Otherwise this could become a war market by discrimination. </p>
<p>I know that by doing this in the long term would put a dent in the reality factor but it&#8217;s well worth it to solve at least part of this issue. Otherwise I personnaly think that a lot of player will get bored and leave the game espacially those who are starting up and can&#8217;t even get a slot right at a major airport. In the long run each world is going to be left with one player.(well that&#8217;s my opinion)</p>
<p>Enjoying the game, have fun everybody.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on New approach to slot problem by Jawad</title>
		<link>http://www.airlinesim.aero/portal/2011/04/01/new-approach-to-slot-problem/comment-page-1/#comment-101</link>
		<dc:creator>Jawad</dc:creator>
		<pubDate>Sat, 02 Apr 2011 14:21:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.airlinesim.aero/portal/?p=317#comment-101</guid>
		<description>This idea had me really worried as I could foresee all nature of problems arising...and then i saw the line on top of this message. LOL!!!!! =D</description>
		<content:encoded><![CDATA[<p>This idea had me really worried as I could foresee all nature of problems arising&#8230;and then i saw the line on top of this message. LOL!!!!! =D</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on New approach to slot problem by blacktiger</title>
		<link>http://www.airlinesim.aero/portal/2011/04/01/new-approach-to-slot-problem/comment-page-1/#comment-100</link>
		<dc:creator>blacktiger</dc:creator>
		<pubDate>Fri, 01 Apr 2011 11:00:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.airlinesim.aero/portal/?p=317#comment-100</guid>
		<description>I also agree with todays slot system although not perfect. I am afraid this new solution will slow down the game. When this &quot;manager&quot; has time to give the slots to an airline? Nowdays everything goes automaticly and I really dont think a &quot;manager&quot; on a big airports (those big airports are the one with lack of slots) has enough time to aprove all the incoming requests. And.....
Surely managers are already &quot;game-player&quot;...surely CEO&#039;s of big airlines who doubtfully will decide in fairness.....

So for me it you shuld leave as it is...</description>
		<content:encoded><![CDATA[<p>I also agree with todays slot system although not perfect. I am afraid this new solution will slow down the game. When this &#8220;manager&#8221; has time to give the slots to an airline? Nowdays everything goes automaticly and I really dont think a &#8220;manager&#8221; on a big airports (those big airports are the one with lack of slots) has enough time to aprove all the incoming requests. And&#8230;..<br />
Surely managers are already &#8220;game-player&#8221;&#8230;surely CEO&#8217;s of big airlines who doubtfully will decide in fairness&#8230;..</p>
<p>So for me it you shuld leave as it is&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on New approach to slot problem by hakoko</title>
		<link>http://www.airlinesim.aero/portal/2011/04/01/new-approach-to-slot-problem/comment-page-1/#comment-99</link>
		<dc:creator>hakoko</dc:creator>
		<pubDate>Fri, 01 Apr 2011 09:30:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.airlinesim.aero/portal/?p=317#comment-99</guid>
		<description>today&#039;s slot system is ok for me. may be slots can increase %50-%100 and it will be enough for everyone. in real life also there is a slot problem. look at lhr-lgw etc. slots trade or selling slots gonna be a solution as well.

have fun all...</description>
		<content:encoded><![CDATA[<p>today&#8217;s slot system is ok for me. may be slots can increase %50-%100 and it will be enough for everyone. in real life also there is a slot problem. look at lhr-lgw etc. slots trade or selling slots gonna be a solution as well.</p>
<p>have fun all&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>

