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Update 1.5.2 and news round-up

Monday, August 23rd, 2010

Today, both Nicosia and Croydon received updates to 1.5.2. This is the same patch-level Tempelhof had at launch. As such, please find all changes and updates in the respective announcement.

Besides this, we’d like to use this opportunity to point your attention towards some topics that might have been neglected due to the release of 1.5 and the launch of Tempelhof.

Upcoming development

After the development of 1.5, which lasted about one year, we are now shifting to a lower gear for a few weeks to gain some fresh energy for AirlineSim and other projects. But don’t worry: After this vacation we will work towards reaching our old update schedule. This is: One maintenance release each month containing bugfixes and minor features and improvements.

Concerning the longer term goals for AirlineSim we are still evaluating the various possible and wished-for features we got on our list. For now, what AS 1.6 might look like and when it will be released is completely up in the air though.

AirlineSim Holiday Event 2010

It’s almost become a tradition already: After our previous christmas events in Vienna and Dresden, this year we will meet in Nuremberg. The event is a non-aviation, family-friendly meet-up that takes place in a beautiful city with a traditional christmas market. This year’s date is Saturday, the 18th of December.

Please sign up on Facebook and or on our forums.

AirlineSim on Twitter and Facebook

For those who missed it so far: AirlineSim and simulogics are present on both Facebook and Twitter. We use these channels to release tiny updates and bits of information that do not warrant an own entry on the portal or in the forums. You can follow the Twitter streams without having an account yourself by using the Twitter website or and RSS reader. These are our profiles:

Don’t forget: Every now and then we publish voucher codes for free credits on these profiles!

Patch 1.5.1 installed

Thursday, July 29th, 2010

The new version 1.5.1 has just been installed on all game worlds. Major changes include:

  • Several fixes concerning route management
  • Mail interface should be more stable
  • Local time fixes in flight planning interface
  • Display of minimum prices on flight info page
  • Possibility to ignore non-price settings when changing prices of a route (this also fixes the issue of flight settings being erased by the pricing tool)
  • News filters can be stored and applied to the front page
  • Various tweaks to the rating of multi-segment connections and travel time
  • And all kinds of smaller fixes and tweaks.

You might have to hit F5 once on the route and news-filter page to reload changed CSS files.

Please report any issues you might come across via the usual support channels.

Upgrade to AirlineSim 1.5 completed

Tuesday, July 20th, 2010

We are happy to announce that the upgrade of all five game worlds to AirlineSim’s latest version 1.5 went about smoothly and has been completed successfully. At this point I’d like to express our sincere appreciation for the work that has been put into this endeavour by our team of supporters! Without their countless hours of work on things like the completely revised tutorial for AirlineSim 1.5, we wouldn’t have been able to achieve what we have reached today. Also, we’d like to thank the many testers who looked for and reported issues during the alpha and beta testing stage. We are confident that the effort of all who participated in achieving this milestone will pay off as the best version of AirlineSim that has existed to this day!

A few more words about the patch itself and the further actions: Even though AS 1.5 has been tested for a very long time, small issues right after launch are to be expected. If you come across any problems, please report them to our support address (support@airlinesim.aero) or on the forums. Currently known issues include wrong timezones for airports within sub-hour timezones (like India, 4.5h) and a problem affecting the new FRS that rates direct connections worse than multi-segment flights. We will look after these and any other issues as soon as possible and will issue hotfixes respectively.

We hope you enjoy AirlineSim 1.5! Have fun!

Last minute info about tomorrow’s patchday

Monday, July 19th, 2010

We are only hours away from AirlineSim’s biggest update in years. So let us give you some last minute information on how the patchday will take place.

We have decided to upgrade all game worlds, including the German ones, in an alphabetical order. Consequently the sequence looks like this: Croydon, Devau (German), Idlewild (German), Kaitak (German) and Nicosia. Each game world requires several hours to be patches put we will run more than one upgrade in parallel.

As such we expect the whole procedure to be over on the 20th. Thank you very much for your patience and your understanding!

AirlineSim 1.5 will launch on July the 20th

Tuesday, July 6th, 2010

It’s been nine months since we announced the development of AirlineSim 1.5. That development process, we’re happy to report, is coming to a close, and we’re planning to release AirlineSim 1.5 two weeks from now – on the 20th of July, to be exact.

AirlineSim 1.5 is the most significant game update since the introduction of the current generation of the game. The flight-planning system has been revised completely, and now offers a much clearer planning interface as well as a stable implementation of indirect routings, or ‘via’ flights. The new flight rating system is being implemented at last – this will make ratings for both individual flights and connection opportunities much more transparent, and in doing so will offer new opportunities for players to compete in a busy airline marketplace. Additionally, a new statistics system is being introduced, which will make available to the player more – and more detailed – statistics and analysis, with more to come further into the 1.5 development sequence. Also of importance is a significant change to the way firms are structured: ‘Holdings’ have taken on a special role as unsaleable parent companies, but can take on the roles of operating businesses – flying aircraft, constructing and owning buildings, and so on. What are currently operating airlines – ‘Enterprises’ – are likewise able to act in most ways as holding companies do now – purchasing and owning shares, owning subsidiary companies, etc.

Although these represent the most important changes, they are not the only ones. Besides the introduction of a completely new user interface, significant optimisation has taken place with regards to geographical data, players’ ability to customize the layout of their interface and much more! We’re very optimistic about the success of this update, considering the time and effort which have been invested in it and, importantly, the very significant amount of user testing we’ve been able to accomplish – something we haven’t always had the opportunity to do.

Many of you will be familiar with AirlineSim 1.5 as a result of participating in one of these user tests. For those of you who aren’t – and for anyone who needs a refresher – we’ll be providing information regarding potential gameplay effects of the changes and how you might consider approaching them to all accounts currently registered on active servers, through the in-game message system. If you have any further questions, of course, our forums and support service are as always at your disposal.

Concurrently with the update, we’ll be introducing some changes to the game rules themselves, to be considered applicable two weeks from now – in other words, when the update has been introduced. A complete list of changes is available HERE.

AirlineSim 1.5 Beta test to start this week

Monday, May 10th, 2010

We are currently planning to launch a public beta test of our new version 1.5 later this week. Although there is no exact date yet, here are some early bits of information you might be interested in.

The first and most important part of the test is the “patching process”. To test this we will use current live data from Nicosia, install it on the public test-server and upgrade it to the new version 1.5. After the upgrade, the simulation will continue running as it did before but with the new flight rating system (FRS) in action. As all existing flight instances will be deleted in the process, airlines will miss about 3 to 4 days of bookings and a considerable part of flight operations. All newly created flight instances will be rated by the new flight rating system, so the new ratings will be a lot more price-sensitive even in no-competition scenarios. If you manage an airline on Nicosia and want to take full advantage of the testing we recommend you save up some money and set all your flights to standard prices (you should be fine if you operate below default prices already) to avoid going bankrupt.

After the test has been started we intend to run it for at least two to three weeks. Getting over the disturbance brought about by the patch is expected to take airlines about a week alone and we calculate about another week for the FRS to catch on. Consequently everybody should have quite a good idea about the effects of the upgrade after three weeks.

During the Beta test we will operate a special board on the forums for you to post your ideas, feedback and possible issues. We will continuously update the test world and fix bugs as they appear. As soon as we think that the new version is ready for a release, the test world will be resetted and made the first regular 1.5 game. The updates for existing servers will follow shortly after, given that no unforseen problems prevent it.

Please excuse the fact that we can only use the live data from one game world, giving a slight advantage to those playing on Nicosia. We decided that a test would only make sense in a saturated market and we cannot afford to run more then one free server at a time (testing the Beta will not cost you any credits!).

More information on the test will be posted as they become available. We recommend you follow us on either Facebook, Twitter or both for smaller updates not worthy of a blog post.

Launch of Croydon and adjusted testing schedule

Monday, November 2nd, 2009

We had two kinds of questions coming in over the last couple of days: “When will testing begin on Croydon?” and “Why can’t I sign up with the game?”. So we thought about how we could answer both of them and came to a conclusion: The new flight rating system will be the last big addition to 1.3 and we want it to be stable and balanced when it’s rolled out. But at the same time we don’t want our fans to be kept from playing because Nicosia is full. Consequently we decided that we will go ahead with the launch of Croydon based on a proven version of the game — namely 1.3.21b –  that’s already running on Nicosia. The recently announced test with real life data from Nicosia will be postponed until we are actually happy with the flight rating system and until we are confident that we can introduce it on existing servers without causing too many turbulences.

So now you’re probably wondering about a launch date? Well, here it is: Monday, November 9th, 2009. The configuration will be more or less the same as on Nicosia, but will include some data patches concerning airport data and maybe some fixes to the aircraft database.

Big scale testing

Monday, October 26th, 2009

Most of you have probably already seen some of the screenshots of the new flight rating system. While these changes sure look nice they also lead to some major disturbance in a running game world. All flights will be rated differently and the booking behaviour of the virtual passengers might change considerably.

Due to this we will do some large scale testing before we introduce the patch on Nicosia. The German community is already familiar with this process: We take all the live data from Nicosia, import it into AirlineSim on our new server Croydon and deactivate credit costs for the system. Within about 24 hours the server will show up in your Aquila dashboard. If you had an account on Nicosia before you will be able to access Croydon and see how the new patch affects your existing airline and its operations.

We will transfer the data sometime today and testing is supposed to last at least one week. Please note that the patch will delete all your booked in flights. They will be re-entered into the system to update the flight ratings but will be empty. Also some flights might be cancelled because the aircraft are left at wrong airports after the update. Please keep these issues in mind, especially for the actual patch we will be announcing in time.

As tests with data from a German game server have shown, you’ll be able to see dependable figures after about 4 to 5 days the latest as that’s when your company’s image has formed and the booking cycle is running regularly again.

EDIT: We will postpone the test for at least one or two days as we want to do some more tweaking before letting the beast into the wild.

EDIT 2: Still working on some tuning which will probably take another week. We try to get it done as soon as possible.

Patch to Version 1.3.21b and Aquila update 1.0.1

Tuesday, September 29th, 2009

Nicosia was patched to the latest version just a few minutes ago. On top of that we prepared a new update for Aquila, our central account management platform. Primarily this update consists of two new features: A recommendation feature which allows you to tell a friend about AirlineSim and thereby earn free credits as well a long anticipated account deactivation feature. Please note that both new addons are still in testing, so please report any bugs or problems you may encounter to support@airlinesim.aero. You can find the complete list of AirlineSim changes after the break.

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Scheduled downtime, September 18th

Thursday, September 17th, 2009

I want to inform you that Aquila (our account management system) and Nicosia will be down for maintenance tomorrow. We expect the downtime to last around 20 to 30 minutes if everything works as anticipated. Thank you for your understanding.

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