Version 1.5.8

Tuesday, October 25th, 2011

UPDATE II: All game worlds have been patched. Please note that some have accumulated quite a bit of backlog due to the rather long downtimes.

UPDATE: For technical reasons we were only able to upgrade Idlewild and Croydon. The other game worlds will follow tomorrow. Thank you for your understanding!

Finally, after a regrettably long period of relative silence, we are able to announce a patchday: Today we will upgrade all game worlds to version 1.5.8. This is a maintenance release, primarily, largely consisting of small new features, bugfixes and various performance- and stability-optimizations. As usual, you can find a complete change-log at the end of this post.

A few words about the course of action: We will upgrade Kaitak and Idlewild first. If all goes to plan, the other machines will follow right afterwards. Please be aware that – due to changes to our statistics database – the upgrade process can take several hours during which the game worlds will be inaccesible. Thank you for your patience and your understanding!

And here goes the change-log:

  • Defect #1213: Deletion of enterprises with long names may cause blocker
  • Defect #1218: No partial leasing rate for cancelled leasing contracts on enterprise liquidation
  • Defect #1219: Headline IGM – Lessee ‘{0}’ files for bankruptcy
  • Defect #1221: Novation of leasing contract fails when provider is deleted
  • Defect #1225: Fix and optimize relation statistics collection
  • Defect #1230: Generation of weekly transport stats is skipped under high load
  • Defect #1241: Aircraft naming with more than 40 characters
  • Defect #1295: Interlining within holding structure
  • Feature #1202: Add paging to flight numbers page
  • Feature #1240: Delete Accounts on a gameworld on liquidation of last holding
  • Feature #1262: Load Monitoring – Additional Filter “Load factor greater than or equal X”
  • Feature #1282: Finder for free flight numbers
  • Change #1088: Rework company reset/delete page
  • Change #1179: English Translation – Signing IPO
  • Change #1200: Replace remaining in-game links to 4players pages
  • Change #1206: Truncate statistics after about 30 weeks
  • Change #1239: New phrase for Office Transfer Statistics widget
  • Change #1242: Multiple airline deletions by accident
  • Change #1245: HTML-Code in Text
  • Change #1321: Change in text small logo upload

Maintenance release 1.5.7.2

Thursday, July 7th, 2011

We have patched all game worlds to version 1.5.7.2. This is merely a maintenance release intended to address some urgend stability and performance issues. Please find the changes below:

Defect #1169: Leasing/buying second hand aircraft causes exceptions
Defect #1175: Wrong charset in IGMs
Defect #1180: Standard Cabin Config malfunctioning
Defect #1201: Missing English names for countries on former German servers
Defect #1204: Enterprise selection “forgotten” spanning several long-running requests
Defect #1207: Leasing/sale contracts can be created twice in some situations
Defect #1209: Bought second-hand aircraft do not show up in fleet
Feature #1171: Slot Overview – different color for 100% filled slots
Change #1205: Better error pages for StaleState/LockAquisition exceptions
Change #1208: Refactor registration assignment code
Change #1210: Make country regs re-usable again

If you come across any problems, please let us know!

International and German communities merged

Sunday, June 19th, 2011

This is just a short post to let you know that – following our earlier announcement – the up-to-now separate international and German communities of AirlineSim have been successfully merged into one this past Saturday.

For our international players this means that – besides the new forums – four new game worlds are now available in both English and German! Two of these (Idlewild and Devau) feature special configuration options, so head over and have a look! All new game worlds are listed on your dashboard in the account management system, including details on the special settings.

Please note that these game worlds were offline for several hours yesterday while they were being moved to new hardware. This means it might take up to a few days before they have picked up all their back-log. Thank you for your patience!

Version 1.5.7 and data patch D4

Wednesday, June 1st, 2011

Update June 6th: We will apply the update to all game worlds this morning, German time. We have also added one more fix to the change-log which is highlighted in orange.

Finally, the new version 1.5.7 is ready for launch. It has been tested on Stapleton and we think it is ready for release. Since a test with real-live data and an actual deployment still isn’t the same thing though, we will first patch Tempelhof and will wait some time (might be a few hours, maybe a few days) to see what happens. As soon as we are sure no negative side-effects have been missed, we will roll out the new versions to all game worlds.

You can find a full change-log below as usual. But in general this update is about some invisible but hopefully noticeable changes to core systems to improve performance and the removal of entry barriers as described before for new players. Please let us know what you think!

Version 1.5.7

  • Defect #964: No refund after over-subscribed IPO*
  • Defect #1061: Stock refunds should amount to book value instead of market value
  • Defect #1165: Display in wrong language on some pages
  • Defect #1168: Actually apply increased slots at airports after data changes
  • Feature #1049: Hire or train pilots automatically on manual assignment
  • Feature #1149: Correction script for falsely blocked funds*
  • Change #997: Display date in fuel price chart more accurately
  • Change #1043: Re-style airline creation form
  • Change #1044: Automatically choose default maintenance partner for new enterprise (custom setting)
  • Change #1045: Automatically hire pilots required for new aircraft (custom setting)
  • Change #1046: Apply standard seating profile to new aircraft (custom setting)
  • Change #1047: Remove explicit assignment of cabin crew
  • Change #1048: Create (deletable) standard service profile for new airlines (custom setting)
  • Change #1051: Remove obsolete badges
  • Change #1052: Extend interface to allow setting a default seating configuration
  • Change #1060: Ensure aircraft go for leasing/sale in 100% condition
  • Change #1062: Completely revised deletion mechanism for companies
  • Change #1065: Reduce performance impact of writing operations
  • Change #1110: Rework listing of enterprises
  • Change #1113: Remove deprecated legal page
  • Change #1138: Delete unused typeratings from pilot management

* We were not able to figure out why some operations wouldn’t refund blocked funds correctly. Therefore the blocked funds are re-calculated at every week-end closing and corrected if necessary.

Data patch D4

  • Defect #868: Ground network error for SSG / Malabo
  • Defect #873: Airport Data: location of Qiqihaer (NDG)
  • Defect #904: Wrong image for Britten-Norman BN-2T Turbine-Islander
  • Defect #930: Airport Data – Wrong ICAO Code for Tunis
  • Defect #931: Airport Data – Wrong ICAO Code for Johannesburg
  • Defect #1000: Airport Data – Rename Oslo Torp to Sandefjord Airport Torp
  • Defect #1132: Wrong Country Assignment Airport Ratanakiri
  • Defect #1141: Spelling: Solomon Islands
  • Defect #1166: Wrong timezone at Northwest Florida Beaches KECP
  • Feature #908: Check runway lengths of Canadian airports
  • Feature #911: New Airport: Can Thon Airport, Vietname
  • Feature #912: Airport Data – Misc. Airports in CZ and SK
  • Feature #920: Airport Data – Vietname Airports
  • Feature #933: New Airport: Lauriston Airport near Hillsborough (Grenada)
  • Feature #953: Rename Bristol, VA to Tri City, relocate to Tennessee
  • Feature #968: Airport Data – New Airtport Tartu, Estonia
  • Feature #971: New Airport Pardubice, Czech Republic
  • Feature #977: Ground Network Hawaii Islands
  • Feature #1129: New airports in Peru: Huanuco and Jauja
  • Feature #1135: New Australian airport: Rottnest Island (RTS)
  • Change #857: Night Time Ban in Baku/GYD
  • Change #885: Night flying ban in Klagenfurt
  • Change #905: Dubai World Central renamed
  • Change #918: Spelling of Harrisburg (MDT)
  • Change #922: Aguni and Taramajima in wrong subdivision
  • Change #932: Match naming of Tenerife Airports
  • Change #954: Runway Length and passenger demand Riga
  • Change #959: Correct name of La Fria (LFR)
  • Change #960: Algeria: Two new airports and various runway/demand/data updates
  • Change #961: Casablanca Anfa closed
  • Change #962: Runway length Nanaimo, BC, CA
  • Change #963: Runway lengths Aleknagik, Anacortes and Roche Harbor
  • Change #967: Boeing 737-900 not offered anymore
  • Change #972: Boa Viste, CV runway length
  • Change #973: Nelspruit, SA wrong location
  • Change #974: Kubin Island, AU runway length
  • Change #975: Caxias do Sul, BR wrong location
  • Change #978: Tokyo Haneda – lift night flying ban
  • Change #979: Tegucigalpa runway length
  • Change #990: Various runway lengths in Island
  • Change #993: Runway length St. Maarten (SXM)
  • Change #996: Runway length and passenger demand of Natal (NAT)
  • Change #999: Uummannaq (UMD) is a heliport only
  • Change #1131: Additional ICAO codes Phillipines
  • Change #1134: Runway length Singapore Seletar
  • Change #1148: Runway length Sao Vincente (GVSV)
  • Change #1167: Runway length Sofia

Version 1.5.6

Tuesday, March 1st, 2011

It’s patchday! Later today we will install the new version 1.5.6. Since this update includes some critical changes to core systems we will apply the patch very carefully. Therefore it might take a little bit longer than usual to get all game worlds up-tp-date. As always, please keep an eye on our Twitter account. We will post all the latest information concerning the patch day via this channel.

One more important note: We already gave some insight into the difficult hunt for the “stuck aircraft bug” in our last report “from the hangar”. Even though this problem shows up as “solved” in the change-log (defect #761) this merely is a attempt to solve the issue which might turn out to work differently than expected or not at all.

The complete change-log:

  • Defect #761: Aircraft get stuck in the air
  • Defect #769: Ckeck Traffic rights on connections
  • Defect #869: Error on searching “ville”
  • Defect #870: Add stocks to company value
  • Defect #874: Wrong Stock-ID display in Stock transaction histories
  • Defect #887: Wrong time window in load monitoring
  • Defect #917: Aircraft evaluation tool ignores aircraft age in maintenance cost calculation
  • Defect #919: Airline and airport schedule show different results for identical route
  • Defect #921: Lifted night flying bans do not come into effect
  • Defect #928: Personnel expenses charged twice, jump in stock rate shortly after
  • Feature #817: “Remove selected days’ flights” – Aircraft / Flight planning page
  • Feature #853: Display country of interlining partners in contract listing
  • Feature #894: Show Manager/Director on Alliance Page
  • Feature #906: Add text with information about a possible IPO on founding a new enterprise
  • Feature #955: Extend Statistic Values (public) on Airline Info Page
  • Feature #957: Link to Enterprise/Overview
  • Feature #958: Aircraft histories
  • Feature #983: Load Monitoring – sortable Columns / link to route
  • Change #872: Display enterprise name on deletion
  • Change #907: Stock quote – minimum stock quote of 1 AS$
  • Change #965: Display business relation of contractual partner in table
  • Change #966: Rename function: deactivate game world
  • Change #992: Stock Market: Avoid 0 stock emissions
  • Change #994: Simplify office and route deletion

Now available: Mobile payments

Friday, February 18th, 2011

From today, we offer a new payment method. Since in many countries credit cards or PayPal are not common means of payment, we decided to provide a way to use your cellphone to purchase credits. To do so we employ the infrastructure of MoPay, a renowned provider of mobile payment solutions. So if neither one of our prepaid providers nor any other payment method is available to you or in your country check whether a mobile payment is possible.

A few important notes concerning the new payment method:

  • Mobile payments are not available in all countries either. For now we have implemented the following countries: Australia, Czech Republic, Denmark, Estonia, Spain, Finland, France, Hungary, Lithuania, Netherlands, Norway, Poland, Russia, Sweden, Singapore, Ukraine, Great Britain
  • We will add more countries later on. If you are missing one in particular, please let us know!
  • Mobile carriers provide specific price points that are available for payments within their networks. Because of this, not all package sizes can be paid by phone but only those with a price close enough to the provided price points. If you want to pay with your mobile make sure to check the different package sizes.
  • Since carriers take a large share of the amount paid by the customer, mobile payments are a rather expensive means of payment. That’s why credits bought employing this method are usually pricier compared to the offers we provided so far.

Version 1.5.5 and data patch D3

Tuesday, December 21st, 2010

Today is the last patch day of 2010. The 1.5.5 update is a rather small one including few but helpful additions while the data patch is the largest so far. We will probably run the patches some time late this morning or in the early afternoon (CET). Since all game worlds and systems are patched today, please expect downtimes up to 15 or more minutes.

The new features include a new office listing page which provides you with a more detailed view of all your offices. It is sortable by almost all fields, can be filtered by country, gives you a quick overview of night flying bans and noise restrictions at your stations and provides average passenger and cargo load information for the flights that departed from the respective office during the last and current week. Linked from there is, among your flight schedule at any of your offices and the office itself, a new tab of the route page containing more detailed load information for all your outbound or inbound routes at the given office. The listing is sortable as well and provides separate averages for this and the two previous weeks. Both features should greately improve your ability to spot weak or overloaded routes.

Please also note that rescue loans are only granted twice in a row from now on. This means you get two recue loans to restructure your business. If you fail to do so a third closing with a negative cash balance will cause the liquidation of your enterprise! The counting starts after the patch, so in case you received rescue loans before you still got two free shots.

The data patch D3 contains a great amount of new airports (primarily in China) and a a lot of fixes and changes to the airport database. Also included are two new aircraft types, namely the A330-200F (two variants) and the CRJ-1000 (three variants). We had more new aircraft types planned for this release, but as mentioned earlier we came across various issues concerning our legacy aircraft performance system and the data fed to it. We will hold back further new models until these fundamental problems are fixed.

For a detailed list of all changes, please click the link below.

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Version 1.5.4

Thursday, November 25th, 2010

Today all game worlds received the scheduled update to version 1.5.4. This update includes the already announced changes to the stock market rules. Beyond that it is a regular maintenance release fixing various bugs and introducing smaller improvements. One of these is the in-game support page which gives you a brief overview over all available support channels.

Read the rest of the article to get a full change log.

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Version 1.5.3, data patch D2

Wednesday, September 29th, 2010

Today we had yet another maintenance release including two updates: The upgrade to version 1.5.3 and a small data patch D2. Both have been applied to all three game worlds. For a detailed list of all included changes, please refer to this thread on the forums: Click!

Update 1.5.2 and news round-up

Monday, August 23rd, 2010

Today, both Nicosia and Croydon received updates to 1.5.2. This is the same patch-level Tempelhof had at launch. As such, please find all changes and updates in the respective announcement.

Besides this, we’d like to use this opportunity to point your attention towards some topics that might have been neglected due to the release of 1.5 and the launch of Tempelhof.

Upcoming development

After the development of 1.5, which lasted about one year, we are now shifting to a lower gear for a few weeks to gain some fresh energy for AirlineSim and other projects. But don’t worry: After this vacation we will work towards reaching our old update schedule. This is: One maintenance release each month containing bugfixes and minor features and improvements.

Concerning the longer term goals for AirlineSim we are still evaluating the various possible and wished-for features we got on our list. For now, what AS 1.6 might look like and when it will be released is completely up in the air though.

AirlineSim Holiday Event 2010

It’s almost become a tradition already: After our previous christmas events in Vienna and Dresden, this year we will meet in Nuremberg. The event is a non-aviation, family-friendly meet-up that takes place in a beautiful city with a traditional christmas market. This year’s date is Saturday, the 18th of December.

Please sign up on Facebook and or on our forums.

AirlineSim on Twitter and Facebook

For those who missed it so far: AirlineSim and simulogics are present on both Facebook and Twitter. We use these channels to release tiny updates and bits of information that do not warrant an own entry on the portal or in the forums. You can follow the Twitter streams without having an account yourself by using the Twitter website or and RSS reader. These are our profiles:

Don’t forget: Every now and then we publish voucher codes for free credits on these profiles!

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