Archive for July, 2011

AirlineSim launches 8th game world “Stapleton”

Wednesday, July 13th, 2011

This is an official press release intended for immediate release. If you are a press outlet and require additional information, please contact media@simulogics.net.

It has been almost ten years since the AirlineSim project started. Two years have flown by since the launch of the first international server and just a few weeks have passed since the International and German communities were merged to become one. Now, the online airline management game AirlineSim has reached another milestone: The eighth game world – named “Stapleton” after the former airport of Denver – will go live on the 13th of July. It will be able to accommodate another 1200 players, along with their airlines and imaginations!

In aviation, the digit “8” has become a symbol: Recently developed aircraft, such as the Boeing 787, 747-8 or the Airbus A380 all carry this number in their names. And it plays a special role for AirlineSim as well: Being the first one to be launched after the merger of the communities, the eighth game world will also be the first one to be available for both the International and the German community at the same time.

In this context, the annual AirlineSim Convention will take place in Frankfurt, August 20th to 21st. Apart from the community meeting, discussions at the round table with the developers and presentations from the AirlineSim universe, the team will provide a sneak preview on upcoming developments and the next major version 1.6. This release will implement many radical changes which will further enhance long-term motivation on each and every server.
Moreover, the social part of the convention – an established “routine” among participants – is not to be missed, whether it’s the giant “Schnitzel” (escalope) dinner or the adept discussions unfolding as the typical german cider is served as the grand finale of the evening.

8th game world launches tomorrow

Tuesday, July 12th, 2011

Just some basic, last-minute facts about tomorrow’s game world launch:

  • The game world will probably be launched some time around the afternoon, CET (the point in time may shift)
  • The name of the game world will be conclusively announced as soon as it has opened
  • The game world will run a standard configuration (that is, same configuration as Tempelhof or Fornebu, for example)

Keep an eye on the portal, forums, our Facebook page or Twitter if you want to be among the very first players right after launch!

Maintenance release 1.5.7.2

Thursday, July 7th, 2011

We have patched all game worlds to version 1.5.7.2. This is merely a maintenance release intended to address some urgend stability and performance issues. Please find the changes below:

Defect #1169: Leasing/buying second hand aircraft causes exceptions
Defect #1175: Wrong charset in IGMs
Defect #1180: Standard Cabin Config malfunctioning
Defect #1201: Missing English names for countries on former German servers
Defect #1204: Enterprise selection “forgotten” spanning several long-running requests
Defect #1207: Leasing/sale contracts can be created twice in some situations
Defect #1209: Bought second-hand aircraft do not show up in fleet
Feature #1171: Slot Overview – different color for 100% filled slots
Change #1205: Better error pages for StaleState/LockAquisition exceptions
Change #1208: Refactor registration assignment code
Change #1210: Make country regs re-usable again

If you come across any problems, please let us know!

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