This week I implemented, more or less spontaneously, one of the most radical changes in the history of AirlineSim. This change was – just as spontaneously and also as an answer to some elementary questions on AirlineSim’s future – decided on the weekend before, at the weekly AirlineSim team meeting. Accordingly, I want to inform all players who aren’t participating in the current alpha test about this change and its impact on the game.
Archive for March, 2010
Bye bye, holdings!
Saturday, March 27th, 2010
AirlineSim on your phone?
Friday, March 19th, 2010
I know that a lot of you are already using smart phones (like the iPhone), netbooks and other more or less mobile devices to access online content. All these devices have in common, that they feature a very small screen and largely different input methods compared to regular PCs, which often makes using legacy websites a pain.
Of course, AirlineSim is no exception in this matter, but developing a specific interface for mobile devices is a lot of work and requires special skills, epecially with a data-boasting game like AS.
Therefore I’d like to know how many of you are already using AS from mobile devices or wish to do so. This information might help us decide whether it would be worth the effort to create a new additional interface for mobile devices or whether it would suffice to adjust the existing one.
We have started a poll on the forums and we would be glad if you could spare a few minutes to cast your vote and to let us know what you think about the topic. Thank you!
I know that a lot of you are already using smart phones (like the iPhone), netbooks and other more or less mobile devices to access online content. All these devices have in common, that they feature a very small screen and largely different input methods compared to regular PCs, which often makes using legacy websites a pain.
Of course, AirlineSim is no exception in this matter, but developing a specific interface for mobile devices is a lot of work and requires special skills, epecially with a data-boasting game like AS.
Therefore I’d like to know how many of you are already using AS from mobile devices or wish to do so. This information might help us decide whether it would be worth the effort to create a new additional interface for mobile devices or whether it would suffice to adjust the existing one.
We have started a poll on the forums and we would be glad if you could spare a few minutes to cast your vote and to let us know what you think about the topic. Thank you!
Alphatest for 1.5 is about to begin
Monday, March 1st, 2010
We just finished sending out the repsonses to the many applications we received for the soon-to-start closed Alpha test. Those who were accepted received an email containing all the details you need to get started. Please note that it might take a few hours to days until we have prepared all the involved systems for the test.
Overall about 100 people applied to take part of whom we picked 25 lucky individuals who will be taking part in the test. The effort and detail many of you put into your applications was amazing and made it tough for us to decide. For those of you who received a rejection let us asure you that your effort is appreciated and that you should definately try again next time!
Just to point this out once more: We picked the candidates by several factors including technical specifications of the employed client system, experience level (both “high” and “low” are important), previous testing experience and others. Of course a certain random component was added as well to ensure a broad mix of different combinations.
This Alpha test is intended to prepare the next major milestone of our airline simulation for a public Beta test which will hopefully start within a few months time. For those of you who cannot take part in the tests themselves we will provide as many details from the test world as possible.
We just finished sending out the repsonses to the many applications we received for the soon-to-start closed Alpha test. Those who were accepted received an email containing all the details you need to get started. Please note that it might take a few hours to days until we have prepared all the involved systems for the test.
Overall about 100 people applied to take part of whom we picked 25 lucky individuals who will be taking part in the test. The effort and detail many of you put into your applications was amazing and made it tough for us to decide. For those of you who received a rejection let us asure you that your effort is appreciated and that you should definately try again next time!
Just to point this out once more: We picked the candidates by several factors including technical specifications of the employed client system, experience level (both “high” and “low” are important), previous testing experience and others. Of course a certain random component was added as well to ensure a broad mix of different combinations.
This Alpha test is intended to prepare the next major milestone of our airline simulation for a public Beta test which will hopefully start within a few months time. For those of you who cannot take part in the tests themselves we will provide as many details from the test world as possible.

